Hi! I’m Sol, a game producer from Peru. I started as a programmer in 2018, but I’ve always loved the creative side of games too, like art, game design and narrative. Somewhere in between, I found my place in production, where I get to combine my love for organizing things with staying close to all these areas.
Today I co-lead Somber Pixel, an indie studio, where I keep our plans and deadlines on track while jumping into VFX, narrative design, and a bit of everything that comes with indie development.
Besides making games, I'm also passionate about supporting game development communities and increasing women's participation in the industry.
Between 2019 and 2025, I contributed to several initiatives that supported the local and Latin American game industry, including co-founding and directing FemDevs Peru and co-organizing events/programs such as Women Game Jam Peru and the GDC Samurai Scholarship.
I'm one of the TGA Future Class 2022 member, GIBiz Game Changer's 2020 honorees, an IGDA Next Gen Leader 2020 recipient. Check more about me here.